Wednesday 26 August 2015

Final Fantasy VII Remake Update: Combat & Visuals (Graphics)

Square Enix have released some new information on the upcoming Final Fantasy VII Remake. Supposedly, the games visuals are starting to come together however, they are exploring on how the combat should be. From my point of view, the combat in the (1997) Final Fantasy VII, which was called the Active Time Battle (ATB) and I thought it was really simple mechanic. I personally would like to see a blend of Final Fantasy XIII battle system but, without the Paradigm Shift and perhaps instead of three members we could have four.




According to producer Yoshinori Kitase who spoke to Famitsu during an interview, "We're starting to see the visual direction. On the other hand, we're currently working out the battle system and such through trial-and-error. Since there's a possibility that the command battle system of the old days might not work today, we're thinking hard about what kind of direction we can take it. Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we're looking at how we can put out something like Final Fantasy VII while still surprising players."

In addition, he also said "Please don't ask about how far into development we are and such." Personally, I would prefer an action RPG battle system just like Final Fantasy XV.

Final Fantasy VII Remake was announced at Sony E3 Press Conference for Playstation 4, no word whether or not it will come to Xbox One, though it is a high possibility in my opinion. They are relatively the same.


Above is the announcement trailer they showed at the conference. Tell me what you think the battle system should be in the comments below and I'll see you next time.

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